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Category: Role Playing Games

Nobilis: The Game of Sovereign Powers

By R. Sean Borgstrom

In Nobilis, avid gamers tackle the jobs of the Sovereign Powers, every one the personification of 1 unmarried point of fact: evening, roads, ecstasy, chains, time, water - regardless of the gamers can conceive of. as soon as human, each one personality has been eternally replaced, imbued with notable strength and bad accountability. Heaven and Hell, angels and devils, the Giants and the previous Gods - in Nobilis, all are united within the nice battle opposed to the Excrucians, whose objective is to ruin all production - yet all are divided via their very own plots and old rivalries, besides.

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Shadows of the United Kingdom (Werewolf: the Forsaken)

By Stewart Wilson, Chuck Wendig, Aaron Dembski-Bowden, Howard Ingham

They hunted the moors and forests within the days prior to Caesar got here, they usually prowl the cities and towns even now.

For millennia, supernatural creatures have walked those islands.

From the Scottish Highlands to the London streets, hazard waits for the unwary.

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Digital Web 2.0 (Mage: The Ascension)

By Phil Brucato, Roger Gaudreau, Jaymi Wiley, Jennifer Clodius, Jesse Heinig, S. John Ross

Welcome to the Web

Things swap quick in our on-line world. Years in the past, this residing measurement was once the playground of an elite few. notwithstanding, the acceleration of the net, the unfold of cyber-culture and the good Crash of '97 (you suggest you haven't heard of it? Where've you been?) have shaken this "frontier" to its Otherworldly foundations. Here's your probability to take a tour.

There is going the Neighborhood

This revised, ransacked and carefully redone examine Mage's our on-line world stands by itself, now not basically as a moment variation, yet as an all-new examine the genuine net. This publication explores the geographical regions, humans and powers of the net, and offers all-new principles for digital magick. The Ascension conflict keeps, even in our on-line world.

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By Monte Cook

THERE were 8 prior WORLDS.

Each international stretched throughout substantial millennia of time. each one performed host to a race whose civilizations rose to supremacy yet finally died or scattered, disappeared or transcended. through the time each one global flourished, those who governed it spoke to the celebrities, reengineered their actual our bodies, and mastered shape and essence, all of their personal detailed ways.

Each left in the back of remnants.

The humans of the recent world—the 9th World—sometimes name those remnants magic, and who're we to assert they’re incorrect? yet so much supply a distinct identify to the legacies of the nigh-unimaginable previous. They name them...


Set in a miles, a long way far away destiny, the Numenera RPG places a brand new spin on conventional fable, growing anything specific to reinvigorate the mind's eye of players in all places. participant characters discover an international of puzzle and chance to discover leftover artifacts of the earlier: bits of nanotechnology, the datasphere threaded between still-orbiting satellites, bio-engineered creatures, and myriad unusual and wondrous units that defy realizing. Numenera is set gaining knowledge of the wonders of the worlds that got here earlier than, no longer for his or her personal sake, yet because the skill to enhance the current and construct a future.

With streamlined, intuitive ideas, Numenera permits gamers to create characters in mins and places the emphasis again on tale instead of arduous mechanics. Numenera is the newest production of 1 of the largest names in roleplaying video games, award-winning clothier and fan-favorite Monte Cook.

  • The attractive, 416-page Numenera PDF is largely cross-linked for severe ease of use.
  • Streamlined, story-based mechanics
  • The capacity for gamers to create the nature they honestly are looking to play
  • Open-ended gameplay with a robust narrative
  • A specialize in secret and the unknown, filling avid gamers with a feeling of wonder
  • A whole assessment of the 9th international atmosphere, packed with innovative rules, necessary hooks, attention-grabbing characters, and wild locales
  • A bestiary of greater than fifty creatures and characters
  • Descriptions of enormous quantities of technological items
  • Three chapters of video game studying recommendation written via one of many top-rated specialists at the topic
  • Four adventures to kickstart any campaign
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    Pathfinder Roleplaying Game: Bestiary 3

    By Jason Bulmahn

    • Unleash an international of monsters! Bestiary 3 offers hundreds and hundreds of recent creatures to be used within the Pathfinder Roleplaying Game. inside of this number of creatures you’ll locate grave knights and savage cyclopes, kappa and monstrous kaiju, clockwork killers, mysterious sphinxes, imperial dragons, and much more!
    • A significant other to the Pathfinder RPG middle Rulebook and Pathfinder RPG Bestiary, Bestiary three features greater than three hundred diverse monsters, together with new creatures drawn from the best-known beasts of legend, literature, and Pathfinder RPG adventures, hordes of recent templates and editions, a variety of lists of monsters to assist in navigation, extended common monster principles to simplify targeted assaults, defenses, and characteristics, and new familiars, animal partners, and different allies.

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    Shadowrun Ghost Cartels (Shadowrun (Catalyst))

    The shadows are abuzz concerning the new drug within the sprawl: pace. It takes the consumer on a different journey, higher than whatever skilled sooner than. Druggies can’t get adequate of the stuff, or even beetleheads are giving it a shot. Tempo’s acceptance shifts the stability of energy among the syndicates and shortly the blood and bullets are flowing.
    Ghost Cartels drops the runners into the motion, related to them within the drug offers and gear performs shaking up Seattle, la, and Hong Kong―even taking all of them tips to the jungles of South the US.

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    Book of Lost Houses: The Second Coming (Changeling: The Dreaming)

    By Deena McKinney, Christopher Howard, Carla Hollar, Krister M. Michl, Peter Woodworth

    Outdated goals Die

    The goals of Concordia lie damaged within the wake of the excessive King's disappearance. For commoner and noble fae alike, anarchy spreads around the land and threatens the very changeling international. but those that think that the worst has transpired now realize a brand new possibility: The gates of Arcadia swing broad as soon as again.

    New Nightmares Begin

    The 5 sidhe homes left at the back of in Arcadia go back to the mortal global and discover a war-torn land ripe for conquest. The ebook of misplaced homes explores the repercussions of the second one Resurgence as a brand new wave of noble fae burst onto the scene, able to take their locations as saviors or overlords. not anything continues to be a similar.

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    Pathfinder Adventure Path: Shattered Star Part 4 - Beyond the Doomsday Door

    By Tito Leati

    • The hunt for the seven shards of the Shattered megastar leads the heroes again to the western coast of Varisia, to the multifaith monastery referred to as Windsong Abbey. the following shard of the Shattered famous person seems to be hidden someplace in the dungeons under the abbey. but if the computers arrive, they locate the monastery in ruins and held through savage giants and twisted fey! An historic terror has lower back domestic, and now dwells in the deep dungeons less than — a fear who hopes to open the dread Doomsday Door deep inside!
    • A Pathfinder Roleplaying online game adventure for 8th-level characters, past the Doomsday Door maintains the Shattered big name event Path, during which avid gamers discover dungeons and desolate tract looking for a robust artifact. This quantity deals an exam of the gigantic proto-demons referred to as qlippoth and an essay on Groteus (God of Oblivion and Ruins). New monsters fill the Pathfinder Bestiary, whereas invoice Ward's Pathfinder magazine fiction explores the seedy underbelly of the scoundrel haven of Riddleport!

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    Noblesse Oblige, the Book of Houses (Changeling: The Dreaming)

    By Bryant Durrell

    Because the Mythic Age, the noble homes were hailed because the leaders of the fae. notwithstanding such a lot be aware of just a little of those homes, few actually comprehend them. ultimately, Baron Edgewick, scribe to excessive King David, has assembled a discourse at the 5 strongest homes of the Seelie court docket. those pages are an entire dissertation and serve either as a primer for these fae new to a home, in addition to delivering an insider's examine the internal workings of noble houses.

    This ebook bargains an within examine the 5 so much well known homes of the Seelie court docket: Dougal, Eiluned, Fiona, Gwydion and Liam. inside of you can find the entire histories and cultures of every condo in addition to its perspectives at the different homes and the commoner kith.

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